v0.08.c.2 - more crash fixes and dual wielding
Hey guys,
so it seems that one part of the problem was, that gdscript in the current godot-version has a problem that can create cascading errors. This error is fixed in the debug builds but not in the productive builds. So, until this error is fixed in Godot 4 I will keep deploying the game in the debug-mode (which shouldnt have any impacts on the game itself) For an indepth explanation, check out the discord
- Added Dual wield (due to a wish by Acod on Discord. The second equipment-slot unlocks after you beat world_6)
- Equipment-Slot: Fixed Equipment duplication on save-import
- Achievements: Made Description for plus-roll fail Achievment more accurate
- Added Version-Label to UI
- Added Infinite-Stages Statistics: For the ultimate measurement! who got the biggest... number!
Keep it up!
Files
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Progress Game
Free idle RPG about pure progress.
Status | In development |
Author | Horstusius |
Genre | Role Playing |
Tags | Idle, Incremental, progress |
More posts
- v0.08.c.4.1.2 - MaintenanceSep 10, 2020
- Emergency Hotfix - v0.08.c.4.1.1Aug 20, 2020
- v0.08.c.4.1 - Small FixesAug 20, 2020
- v0.08.c.4 - Small FixesAug 18, 2020
- Progress Game now on SteamAug 14, 2020
- Progress Game is coming to SteamAug 01, 2020
- Started Developing v0.09 a little while agoJul 19, 2020
- v0.08.c.3.2 - Added Licenses, small dupe fixJul 17, 2020
- v0.08.c.3.1 - Hotfixed dual wieldJul 07, 2020
- v0.08.c3 - dual wield fix and nerfsJul 07, 2020
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